If you
are thinking about recording, we recommend you read this entire page... useful information that can help save you time and money.
The entire following text information on this page was written by David
Banks © 2008.
PART 1 - Some thoughts about recording...
Every band need is unique. The following
information is to try to give you an idea of how the recording process
generally works. Of course, sitting down in person is the best way to
understand what your needs are as a band, songwriter, or artist.
Typically, before we ever get into the
discussion of rates we need to get a solid understanding of what your
goals are. For example, is the recording one of the following:
- Demo
for getting gigs
- Demo
for just for your you and friends to hear
- Is this
for a CD to sell
- A CD to
send out for a potential publishing or a performance deal
- Music
to put on a website for general listening
- Submittal
for contest or to record company
Songwriters
and acoustic bands often want to enhance their production with
percussion, even adding drums, or take their acoustic performance full
scale with other instruments. In some cases to attract potential new
band members, other times to rework a song idea with a producer to
create a production ‘masterpiece’.
Depending
on the production arrangement with the artist, the producer may bring
in other musicians to help polish the sound – adding other instruments,
back-up vocalists, etc., to compliment the overall recording. We have
done this many, many times to a level where the artist is amazed with
the end product – often exceeding their expectations with such a high
level CD / radio quality final master that compares in sound with
anything you could buy in a store or hear on a radio.
The
most basic demo…
When we hear ‘demo’ that can
mean a wide range of sound from the recording production perspective.
Some bands a ‘demo’ means they play the tracks live to capture that
‘live sound’ and do so in a couple of recording takes. Then the band
sits back, listens and says, “yeah, take #2, we performed well as band,
go with that”. In those cases, the band usually has a tighter budget
and simply wants us to set up a mix on-the-fly with the mixing console,
and spend maybe an hour or so to mix-down their song. This type of
approach allows the final product to give the listener an idea that the
band is tight, performs well, and has talent in the group. This type of
approach, though, is rarely ever turns out a mass production ‘CD’
quality or radio-ready sound.
Track
by track…
On the other hand, more often
than not, bands want to spend time tracking each instrument. We do this
by usually doing scratch music takes while we capture the drummer’s
perfect performance. Keep in mind, there are some amazing things that
can be done with editing, but in this step, we are generally looking
for a steady drumming meter, clean fills, and a groove the rest of the
band can perform well to. In some cases, we’ll get usable tracks for
bass & rhythm guitar, keys, etc, along with the solid drum
track – maybe only needing a minor overdub to fix a small mistake here
or there.
From
there, we focus the next steps of the recording on each instrument
through vocals, one at a time. This ensures each musician / vocalist is
focused solely on the part they are recording at that time without
having to worry about nuances or pressure of screwing up their take for
the rest of the band and having to start from the beginning again to
get the groove of the song back.
Once
all the instruments and vocals are recorded, and sometimes edited, we
assemble the parts to create a final mix. Often this is done with Pro
Tools, digitally. And, alternatively, we have the capability to mix a
full-scale song with a 48 channel mixing console. Some mixes warrant
the use of both digital mixing and analog outboard gear to make the
process perfect for that song’s needs.
The
final step…
The final step after the mix
is done is mastering. We could write a ton of stuff about mastering,
but instead we simply say, that most all songs being distributed to any
sized audience need to be mastered. Mastering brings out the potential
of the recording, emphasizes detail that sometimes gets lost in a mix,
and improves the over sonic quality of the recording.
Keep in
mind…
There are many ways to
minimize wasting extra time in the studio. The best way is go into the
recording process extremely well rehearsed.
Have a clear vision on the overall recording
goal. Know when you have performed your part well. Have one, or two key
members of the band be designated as the final decision makers when it
comes to the ‘sound’. Often, too many cooks spoil the dinner when it
comes to mixing. Allow engineers to do their job. What you hear during
the recording process at any given moment is not necessarily a
representation of what you will hear when your song is finished.
Engineers have to keep track of a ton of things during recording. What
they may be listening to at any given moment is something you can’t
hear or are not used to looking for when listening. That is where the
years and years of experience recording the engineer has behind the
mixing board are really valuable. Sure, the recording process has a
huge element of trust involved in it – that’s a good reason to make
sure you can work with the people involved in recording your songs. And
that is what makes meeting in person before the recording session so
important. An at length, over the phone discussion before the recording
can be very beneficial, too.
One of the worst things an artists/ bands do…
During the recording process, take a rough mix, play it for people, or
listen to the rough mix over and over again. People are critics. Their
expectations will be blown away a lot more if you wait to show them the
final mix. Rough mixes are simply designed to provide a sample of the
parts that were recorded for the band to review - never intended for
the average listener. Too many times bands take rough mixes out only to
either become frustrated with what they hear because levels are not
final, nor is the sound ‘dialed in’ for that specific mix. Other times,
musicians will want to redo their part over and over again. Recording
is simply a snapshot in time. Most people can always do it better and
better each and every time they try playing a part. The key is, to find
the point where the drums, music, & vocal parts are well
executed and ultimately blend and mixing that in a way that makes the
overall recording sound great.
Artists
and bands really benefit from knowing what they want to accomplish
before the record button is every pressed in a studio.
Thinking
about a 3 or 4 song demo?
Your budget will drive where
to put your recording energy. Leave enough time for mixing. Are you
really looking for an all-out "album" sound or simply a solid recording
that lets people know you are a great band or artist?
Not
sure on what to do?
We try to help narrow down
your needs by showing you some examples of what we've done previously
(usually this is done in person where you can hear some sound examples
– here we describe the budget that was used to get the sound for the
artist or band). Also, knowing a bit about your studio experience,
playing abilities, and vision of how things would be mixed helps, too.
We take all of this into consideration when estimating what your
project might cost.
For
example, some bands are very particular about a guitar sound or other
instruments and want to be part of every step of the recording process
(i.e. editing, staging the mix, the actual mix, mastering, and direct
the tracking of everyone else’s parts) and others simply chose to rely
on our experience as engineers and producers to help guide them to an
overall sound that we would consider full and ready to be presented to
the world. In many ways, recording can be a partnership in the sense
that we at the studio want the best sounding product to go out the
door, and so do you. If we let a crappy sounding stuff leave, then
that's not good for us, and certainly does not help the band any.
On rare
occasions artists & bands have ideas that they can achieve
everything from set-up, recording, editing, mixing, vocals, harmonies
for 3 or 4 songs in a 5 hour block of time for a {insert low dollar
figure here} special that they heard about in some ad. Just so you
know, we are not that kind of studio.
What we
do is work with you, the band/artist. We learn what your expectations
are and do our best to meet those. We can show you how to maximize your
budget. We do project rates - which helps alleviate a lot of the stress
and anxiety rushing through an hourly rate.
Traditional
options for recording a band…
1.)
T
& M – We do
work on an hourly basis. We ask that you provide an estimate of how
much time you think you will need, and then prior to session start, a
deposit is paid. After a pre-determined set-up time the clock starts
(minus a food break, rest room breaks for the engineer, etc.). Session
is paid for that day before any CD product leaves the studio.
This type of situation is best for bands that are completely clear on
how they will record, what order they want to record in, who will be
the band member designated to make the final call on mix levels and
performance takes, etc. The band gets whatever level mix they did
during that time on a few CD's when the session ends. We use our media
to record onto and, if the band wants the original tracks, they have to
provide a formatted hard drive (or buy one from us) and are charged for
the time it takes to transfer all session files. We can also put the
session files on DVD's or data CD-Rs, but that usually doesn't make
much sense when hard drives are so cheap these days.
2.)
Live
tracking – this
is where bands track everyone at the same time, we isolate each
instrument, sometimes cutting only a scratch vocal track (unless it's a
mic'd acoustic guitar, then the guitar player who sings cuts a scratch
part and scratch vocals) - then we go back and track the vocal and
minimize the overdubs except for glaring mistakes in performance. Then,
as best we can, we mix the sound to a 2-track master and call it a day.
I've seen full bands with drums track 9 songs in 6 to 8 hours, however,
the mixes that come from this are only for 'demo' or ‘concept’ and
wouldn't be called a true studio mix (from my perspective). We do try
to set a block rate for this type of session up front (again, so we're
not clock watching every minute, but generally keeping a very steady
pace through the session. We record and mix with an HD recorder,
analogue console, and outboard compressors, gates, effects, etc.
3.)
Acoustic
studio demo – for a
really solid sounding acoustic demo for a 2 or 3 piece w/ vocals (no
drums), figure on the first song that each part usually takes "at
least" the better part of one hour to record. The first song usually
takes the longest, the following songs can take less, once the
musicians are flowing in the recording process. Harmony vox and lesser
played instruments can take less time, especially when the talent is
solid and well rehearsed. Depending on the complexity of vocals,
layers, etc, add in around 30 minutes plus per song for editing time.
An hour total to stage the mix for 3 songs, then the actual mix time
usually takes longest for the first song (plus, this all depends on how
picky the final decision makers are). Then the other song mixes go
pretty smoothly from there. Finally, mastering at this level is
relatively inexpensive, and transfers and burning take a short time.
Overall,
it is not uncommon for an acoustic demo to run anywhere from 6 to 10
hours for a 3-song acoustic demo that will sound great. Keep in mind,
we are figuring time based on the fact that there would not be
excessive re-takes, tons of layered overdubs, and a traditional mixing
approach to the song. We
may use Pro Tools, or depending on when we talk, also use a dedicated
HD recorder to track and the mixing console with our extensive outboard
gear to mix the project.
4.)
Band
studio demo – similar to above, but we
focus on tracking drums first - usually to a click track. Depending on
the band, budget, and style, we may do some editing to ensure kicks and
snares are on the beats (or ‘grid’) – basically aligned well. Depending
on budget, we may get everything set to mix in Pro Tools, or
alternatively, via the mixing console. Size of project, band needs, and
so on, all influence the course of the recording process. A lot of
times, we may spread sessions out over a couple/few of days to
accommodate the schedules of everyone.
5.)
Single
or Album – we do produce for
artists and bands where they get a radio quality sound ready to go
head-to-head with anything that you'd buy in a store - projects like
this can range from low to high, depending on the level of our
involvement and collaboration. We also consider and do projects on this
scale sound for less up front fees and tie in back-end points. That
type of situation is established through meetings in person and a
production agreement.
Have
tracks already that you want to mix?
Call us and bring them in. We
can work from a lot of different formats.
Want to
record tracks and mix in your home studio?
Record your drum
tracks with us. We have a great live room, lots of guitars, amps,
outboard gear, mics, keyboards, and more. Track your vocals with really
high-end mic pres and fantastic mics. We’ll show you how to make your
recording project go smoothly and provide tips to best use your
existing set-up.
Most recording needs are unique…
Give us a call and we can discuss your needs.
www.EnergyCommand.com
PART 2 - More Information about recording &
costs...
The entire text information on this page was
written by David Banks © 2008.
Often
times we get inquiries about recording - where artists or bands want a
quote on how much it's going to cost to record. Here's some information
we provided to a recent band that is recording at the studio - they
appreciated our candid outline of the process, and up front
communication - it made the process go much smoother, and the product
turned out great...
Scenario - band has a modest budget, wants to do cover songs, and do a
couple originals.
Maintain focus…
The focus we recommend for bands wanting to combine cover songs and
originals into one tracking session is to track the 5 or 6 cover songs
musically (meaning guitars/bass/drums/scratch vocals). Then, get the
drum tracks down on the other two songs - don't worry about the actual
final music for the originals on this tracking day - we'll use the
guitar and bass parts as scratch tracks (placeholders until we track
the real guitars) - this will give us an opportunity to clean-up any
drum parts (or as indicated in Part 1 above, grid the drums). If you
get a good take on a guitar or bass while tracking the drums for the
original songs, that's a bonus, but I do not advise deterring from the
focus of the cover demo by working on creative songs musical
performances during the same tracking period as doing cover songs. By
the time we get through vocals and have mixed the cover songs, the ears
may start to fatigue, so I would not push to also track 2 originals
musically and have dreams of walking out with mixes of the originals
and the several cover tracks - mix the cover songs that day only. I
would plan to come back for a 2nd day for tracking the music/vocals on
the originals, and mixing would be that after with a fresh set of ears
(ideally not the same time as tracking).
Note: Of course, we are more than happy to accommodate if you wish to
record and mix as long as you like that day - just understand that you
may reach a threshold of productivity for the initial engineering ears
( sometimes bands have to push for the marathons as it may be difficult
to get everyone together for a recording session) if that is an
approach you want like to take, we can split the engineering duties to
get as much accomplished in one day - just give us a heads-up before
you schedule the session.
Tracking Process…
For Drums
- 2 kick mics (we sometimes use 1, but 2 gets a very
controllable kick sound for drummers we are not familiar with)
- 2 snare mics (top & bottom)
- 1 mic for each tom. Sometimes for ride & hi-hat. We always
use a stereo or matched pair of overheads, and a room mic, sometimes
multiple strategically placed room mics, depending on the project.
- The lead vocalist will do a scratch track while we track the drums,
guitars, bass, keyboards, etc.
We find that sizeable chunks of time can get eaten up by a band that
does not plan their set-up. This tends to make people antsy and
contributes to clock watching. If you can give us an idea what the
instrument players (guitarists, percussionists, etc) had in mind for
sound that will help us help you be best prepared for your session (for
example, what instruments they will be using, amps they want to play
through, if they use pedal boards, have a special cabinet they want to
record, change guitars between songs, one player has multiple parts,
number of keyboards, horns, percussion, etc).
We have a proven method that we work with when setting-up for tracking
a 'live' playing band. The guitars & bass may play &
listen in
the control room, drummer in live room, vocalist isolated, keyboards in
the back room - everyone has visibility through the great design of our
rooms. We sometimes put 1 guitar amp/cab in the vocal booth, the 2nd
guitar may want to track later or go direct (preferred) - sometimes amp
in a hallway that is away from the other instruments and live room -
should your guitarist want to go direct using our Mesa Boogie Recording
Pre, we have had some fantastic results. Occasionally, when requested,
we may use a POD, amp simulator which can save some hurdles &
time
and still get a very good sound. Electric bass goes direct through one
of the bass pre-amps we have - we always get a good sound there. We
advise (heavily) against any bass player that wants to mic their
cabinets on lower budget projects and have rarely found justification
to record a bass cabinet for rock music - we just get great results
using the bass pres and some recording & mixing tricks that
have
been very successful for us. The vocalist will usually perform the
scratch track from the control room or close-by (sometimes using
headphones, but not usually). Then, after all the music tracks are laid
down for all songs, the lead singer gets to go in the vocal room to
replace the scratch track while we focus on vocals
only. Any harmonies get recorded after the lead vocal is tracked. We
find the best results evolve from individual tracking - it is rare that
the performance results from tracking multiple harmonies at one time
turn out as well as people think they will - hence, track-at-a-time for
vocals = overall better sound quality. Then we move to the next vocal
song.
We highly advise that you do not bring friends or
non-band members to attend tracking sessions. We can tell you from
experience that it more often hinders the recording process. While some
people find it is nice to have an audience to get them in the groove,
all too often, having a girlfriend, significant other, buddy,
boyfriend, sibling around only creates an atmosphere that winds up
taking too much of your valuable time and energy away from recording.
We also urge artists and band members to avoid text-ing throughout the
session. Not only for the interruptions that they cause, but for noise
purposes. Believe it or not, cell phones even in silent mode can still
affect the sensitive studio gear.
Deposits for sessions…
Our
standard practice is that a deposit is applied prior to the session
date (via a check or cash and a deposit receipt is issued at that time)
- or - on the day of the session, before tracking starts the deposit is
paid in cash. We typically set deposits to between 20% to 50% of
project estimate, depending on size, or deposit installments when doing
multiple tracking sessions on larger scale projects. We do not accept
checks the same day as sessions without prior history of recording at
the studio. We also have a credit card option available - please call
us for more information if that interests you.
Media…
Recording these days is primarily via some form of hard disk recorder.
(Although we still have some tape options available.) Artists/bands
should plan to have their own hard drive (external USB/Firewire or
internal IDE) available for taking their tracks with them at the
sessions. While we can make arrangements to hold your session files
during the recording process for your project(s), we can not be
responsible for long-term housing of your content on any media format.
We have drives in stock at the studio (sizes are large enough to fit
all aspects of nearly any project on them - from tracking, mixing,
mastering, and finals) - hard disks can run between $75 and $150
depending on size - also check the local electronics superstores for
deals on drives - you want at least 40 GB of space or more. Flash
drives will not be large enough to hold your band's project. We do not
back-up to iPods or similar devices.
You can of
course, elect to rely on the audio final CD as your only back-up, but
that is the artist/band's choice. The session content will consume more
space than a data CD-R can hold and in most cases more than a data DVD
or two. We charge normal studio rates for time taken for creating
back-ups to Media such as DVD, CD-R, ADATs, Tape, real time CD's,
network laptops, etc, as well transfer time to ftp sites. We provide
back-up to hard disk as an included courtesy for most normal sized
projects. That process usually is something we do in off-hours or while
performing other aspects of your session (like breakdown, wrap-up,
duplication, etc.). It is to the artist/band's advantage to come
prepared with a hard disk or plan to purchase one at the time of the
session. We can not be responsible for tracks left behind at session
end.
We usually provide 3 copies of the final product to the band. 1 as an
archival safe-keeping master, and 2 for playing, personal duplication.
Additional one-off CD's can be purchased as needed. We keep a back-up
of the final audio CD at the studio for at least 60 days. We can
provide red-book audio CDs when requested. We also have capacity for
larger duplication runs with full color screen printing on CD's and
DVD's.
Rescheduling…
We
are certainly aware that things come up with the coordination of a
recording project. Getting multiple band members on the same page,
scheduling various instrumentalists or finding the right voice talents
can sometimes present some unforeseen circumstances - what we ask for
is communication. Confirmation the day prior to the session via
telephone. Should something arise the day of a session, if for an a.m.
session a call by sunrise, if a pm or evening session, a call by Noon
to let us know that an emergency reschedule is required. We work with
you when things come-up, but do not expect this flexibility to be
abused. With a reasonable advance call (at least 5 days prior), we'll
simply apply the deposit as normal to the rescheduled session. No
call/no show means forfeit of deposit. Multiple short notice
reschedules can also mean depletion of session deposits.
About
Providing Estimates for Original Song Projects…
Given
the nature of the creative process, we find any attempts to provide
exact quotes about songs and bands we have never heard to only be an
exercise in budget forecasting and usually provides just a
guide...
Drums:
Through our years of experiences - it usually takes about 2 to 3 hours
to track drums on 2 songs. Experienced/Session drummers can pump out 2
to 3 songs in 1 to 1.5 hours, but that is exceptionally rare.
Bass:
We have seen bass parts take 20 or 30 minutes on one song, and we've
spent 3 or 4 hours with bassists on one song. For Bass, much depends on
how well the musician is rehearsed - and - for many first-timers in the
studio, we find a lot of bassists become enlightened as they "discover"
the kick drum. We've even sent bass players back home to practice their
parts with rough drum mixes so they can save time tracking in the
studio - our interest is to capture solid performances, not watch your
recording time fly by without results - plus, most bands don't have the
patience to use studio time to help people learn their parts.
Guitars: Guitar parts are split into
clean, dirty, lead, and acoustic tracks - and - when we track a guitar
those parts are not blended into one track in real-time (as in the
guitarist hits the foot pedal on various parts or switches sounds on
the fly). To get the best and
cleanest recording results, we usually treat each sonic part as an
individual track. Single guitar players can run from 20 minutes to 1.5
hours on average per song. Multiple guitarists, bump that 40 minutes to
1.5+ for rhythms, and 20 minutes to an hour (or more) for a
solo.
Vocals:
Vocalists - again, depending on skill level can do lead vocals in 3 to
4 takes, plus reviewing and editing time - that makes for at least an
hour per song. Harmonies - depending on complexity, skill, and tuning
of singers, 20 minutes to 1 1/2 hours per song is about average -
sometimes less, and, with singers that need tuning help, sometimes more.
Mixing:
Can sometimes take an hour, usually longer. For Pro Tools mixes, don't
forget that set-up & import of the tracks & transfer
time is
part of the overall process. In very rare cases basic cover songs can
mixed in less time, but that takes a lot of pre-work or using a
template based approach which is rarely a case when mixing
creative original songs. In other cases, with heavy editing/alignment
of drum parts, alignment of musical parts, noise clean-up, etc, can
take 2 to 3 hours per song, sometimes longer with really complicated
projects.
Mastering a CD:
can be handled many ways - we've done top notch mastering and, we've
done our share of hillbilly mastering. Hillbilly mastering often works
well for low budget cover demos or rough mix masters - we use a best
practices approach which exceeds most artists/bands expectations for
sound quality and budget. On more elaborate projects, we'll help
coordinate your project with a mastering facility. Keep in
mind,
there are various ranges of mastering as well as price ranges for
mastering. Typically, mastering places can charge $45 per song to as
high as $300 or more per song at really high-level places (which is
rare, but is the top of the heap when it comes to mastering). While
we've mastered tons of projects, there always is that extra step that
some people can take - we can provide sensible guidance through this
process as you need it.
Budget for recording a single song with solid
production level: We suggest budgeting between $400 to $700
per song as a good guide for an average multi-song project for original
songs. We've seen songs require less, and we have proven radio play
results in major markets from artists/bands that have spent more. For
projects that require complex production, extreme editing, or
arrangement help, please call us and we'll help you figure out a way to
maximize your budget.
We recently tracked an experienced drummer/band (30+ years of playing
for most members) for 10 cover songs over a 9 hour period. This
provided good music & drum tracks. Not mixing. Scratch vocals
only.
This should give you an idea on what to expect in the studio. Your
needs may be different. Call us and we can discuss your project. We
make every attempt to provide project efficiencies and will give
recommendations where appropriate. We work to help you keep the
creative process alive and keep your budget sensible. As we get into
tracking original songs we discuss your expectations figure out the
best way to achieve that, or match your budget with the best solution
for your needs.
About
email...
Please, do not hesitate to give us a call if you have an short-term
need... while email is a great way to get preliminary information,
please do not just ask "how much will it cost to record our CD" - your
needs may not be exactly like everyone else's. We find that a good old
fashioned phone call can get things moving along for you...
The entire text information on this page was
written by David Banks © 2008.
Energy
Command Studios
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